10 aspects of a successful game
10 Aspects of a Successful Game
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I constantly hear immature poker players talk about how they hate poker and how they think it is intrinsically a bad game. In reality, poker is an outstanding game for numerous reasons. I read very few weekly columns, but one I never miss is Mark Rosewater’s “Making Magic”. Although his articles are about Magic: the Gathering, a card game that is somewhat a mix between poker and chess, if you have any interest in game design, I strongly suggest you check it out as he is the premier game designer in the world. One of his articles, “Ten Things Every Game Needs”, discussing the 10 aspects of a successful game, really hit home because, while there are aspects of poker I do not particularly enjoy, such as getting unlucky for huge amounts of money, I realize they are necessary for the game to thrive and survive in the long run. In this blog post, I am going to go through his list and outline why I think poker is a superb game. My hope is that you see the game in a new light and appreciate it for the various nuances that make it amazing. Before I get started, it is worth noting that Rosewater initially had 10 aspects of a successful game in his article. I will only be discussing nine of them because one of his aspects deals with selling a game to consumers. Seeing how poker is not sold in the traditional sense, I do not think it is worth discussion. Also, Rosewater mentions that in order to be successful, a game can be missing one of the 10 aspects. Interestingly enough, poker, in my mind, seems to be blatantly missing one of them although I bet quite a few people, particularly amateurs, would disagree. I am going to briefly discuss a tic-tac-toe at the end of each section to contrast how poker, a good game, and tic-tac-toe, a bad game, differ. It is important to be able to look at all games and see why they work or why they do not. While those points will have nothing to do with poker, I think they are worth considering. A Goal All good games must have a goal. If the players have nothing to work towards, they will lose interest and stop playing. The goal of poker is to win money. Tournaments are a particularly engaging form of poker because you often have multiple goals, such as getting your first double up, getting in the money, making the final table, getting heads up and winning the whole thing. Poker also allows for other non-game related goals, such as socializing with your friends or getting a gambling high. Poker definitely succeeds in this category. The goal of tic-tac-toe is to get three of your symbol in a row. This is clearly defined and concise. A Clear Set of Rules The basic rules to poker are easy to learn and understand. Pretty much everyone who plays even small stakes poker understands 95% of the rules. The learning of the basic, and even advanced, rules is not a terribly difficult task. If the rules to a game are too difficult, people will not want to learn to play. I believe one of the reasons Texas Hold’em is the most popular variant of poker is due to its simple rules. If you compare Hold’em to other poker variants, you will see the rules of the other games are much more complicated. While I do not think the rules of any poker game are enough to stop a hardcore gamer from playing, I can see how a novice would not want to learn Pot Limit Omaha 8 or Baducey. Quite a few players do not know around 5% of the rules of poker, such as the “oversize chip rule” and the somewhat new “first card off the deck” rule. There are various rules in place to deal with a player who acts out of turn or slow the game down.  The Tournament Directors Association has done an excellent job in outlining these rules and implementing a progressive series of penalties for breaking the rules. They actually have a rules booklet that is 15 pages long. You can download it here. When something happens at the table that is not covered in the rule book, which is extraordinarily infrequent, the floor man, who oversees each game, is given permission to use his judgment and make a rational ruling. While some less experienced floor men get some of these tricky decisions wrong, the best floor men in the world are almost always 100% correct and fair with their decisions. I think poker succeeds wonderfully in the “Rules” section. The rules of tic-tac-toe take around 30 seconds to learn, allowing anyone to play with no prior experience. While having simple rules can be a good thing, the rules are so simple that the game quickly becomes stale. For contrast, Chess and Magic: the Gathering both have fairly difficult rules to understand and master. Despite this, both games have a huge following because the price you pay by spending time learning the rules is more than paid back in the form of a lifetime of enjoyment. For example, the Magic rule book is currently a whopping 207 pages long. You can download it here. That being said, almost no one actually “knows” all of the rules of Magic. The game is designed in a way such at most of the tricky rules are explained as the game progresses, allowing for clean, progressive accumulation of knowledge. Interaction Poker is filled with interaction. Since both players have the same goal in poker, winning each other’s money, both players must fight hard to make sure they have a reasonable chance to win. You must adjust your strategy to beat whatever strategy your opponent is currently or expected to be implementing. When you have the nuts, you have to figure out how to make your opponent put in his money with a lesser holding. When you have nothing, you have to either fold or figure out how to make your opponent fold a superior hand. This can be done in numerous ways, such as talking to your opponent, throwing your chips into the pot in a particular way, or simply remaining stoic, using your overall game plan and bet sizing to force your opponent to make an error. Poker clearly succeeds in this category. There is very little interaction in tic-tac-toe. There is nothing you can say or do to influence your opponent’s decision to play fundamentally sound. You simply make your move and hope your opponent makes an error. That being said, you usually converse with your opponent, mostly due to the game being so boring, which I suppose is a minor redeeming factor. A Catch-Up Feature Anyone who has been brutally bad beat can attest to the fact that poker has an excellent catch-up feature build into it. A game will quickly become unplayable when weak players think they have no chance to win. The saying “a chip and a chair” has become famous because you always have some equity as long as you have some money in front of you at the poker table. I have personally watched a guy go from one ante chip with 18 players left in a WPT event to taking home the title. I have gone from having half of the chips at a final table to out in 7th place. Anything can happen in poker, which is one of the reasons people keep coming back to play. Tic-tac-toe has no catch up feature. If you somehow find yourself behind, you will quickly lose unless your opponent makes an error. Inertia Inertia refers to something that drives a game towards completion. In tournaments, the constantly rising blinds ensure the game will end at a scheduled time. While everyone may start deep stacked and be able to play lots of hands after the flop, as the blinds increase, the game eventually evolves into a short stacked game dominated by preflop poker. Interestingly enough, deep stacked poker and short stacked poker require vastly different strategies. Cash games are a bit different because they never end, assuming you are not playing fairly high stakes or at a casino that closes each night. High stakes games often break when the weak players quit. This unique dynamic often induces the good players to play way too many hands, hoping to win the weak player’s money before he quits for the day. Some players sit at the cash game tables until they are too tired to stay awake. The best players are able to find a balance between always playing with weak players and playing while alert and focused. Sometimes the game is simply too good to pass up, forcing good players to play when they are overly tired and not playing their “A” game. This is a sacrifice they are willing to make. I think the total lack of completion is something that drives hardcore gamers to cash games because they can play as long as they want. I think tournaments do an excellent job of bringing the game to a halt whereas cash games do a fairly poor job of it. For this reason, some poker players play exclusively cash games or exclusively tournaments. I believe this is a smart decision for the vast majority of amateurs as the games are totally different and appeal to different player types. There is no point in playing one variant of poker you don’t like as much as another, especially if you think you will have the same win (or loss) rate in both games. Tic-tac-toe ends when someone gets three symbols in a row or there is a tie. This usually takes around one minute per game. Tic-tac-toe does a good job of ending the game quickly, although it likely ends the game too quickly. Surprise Believe it or not, people enjoy not knowing what is going to happen next. Why do you think poker television shows spend time displaying how the flop, turn and river run out after two players get all-in? Most people want to see who wins. You will find very few professionals actually care who wins once the money gets all-in. They simply care about who has the most equity and if both players played their hands in a fundamentally sound manner. Poker offers a huge level of surprise to someone who thinks they lost a huge pot only to find out they won. On numerous occasions, I have witnessed someone get up from a table, thinking they lost a huge pot, cursing and screaming, only to be told they actually won the hand. Poker makes some people lose their minds. I personally enjoy the surprise of playing a hand and getting an unexpected turn or river card when playing deep stacked. It is extremely exciting to me to have a well thought out plan for a hand that is forced to change because I did not factor something into my thought process. This forces me to rethink my plan and reminds me to think of all possible outcomes on future betting rounds, which is quite difficult to do all of the time. Poker excels in the surprise category. The only surprising thing that can occur in tic-tac-toe is when your opponent makes a huge blunder. Strategy While there seems to always be a “luck vs. skill” debate raging in the government, I think everyone who has ever played poker for more than an hour realizes there is a huge amount of strategy involved. There must be a built in feature of a game that allows players to define and redefine their strategy as they become more experienced at the game.  You must be able to use your experience from the past to learn to play better in the future. Poker allows for this perfectly. When someone first starts playing poker, they typically learn…